package logic.game;

import logic.interfaces.Chargeable;

/**
 * Responsible for modeling the behavior of a charged {@link Particle}
 * @author Peter Zastoupil, peterzastoupil@gmail.com
 *
 */
public class ChargedParticle extends Particle implements Chargeable {
	
	/**
	 * Represents the charge of the {@link Chargeable} object
	 */
	int charge = 0;

	@Override
	public int getCharge() {
		return this.charge;
	}

	@Override
	public void setCharge(int charge) {
		this.charge = charge;

	}

}
